New operator to initialize all Face Sets in a mesh at once.
— Pablo Dobarro (@pablodp606) March 21, 2020
It can create different Face Sets by mesh connectivity, material slots, face normals, UV seams, edge creases, sharp edges, edge bevel weights and face maps. #b3d #devfundhttps://t.co/e6StS5a5Uc pic.twitter.com/KgHq7b5YEI
from Twitter(link) by @pablodp606
March 22, 2020 at 07:31AM
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