You can use Shift + W to expand a new Face Set. If you press Ctrl while expanding, the Face Set will fill the entire topologically connected area.
— Pablo Dobarro (@pablodp606) March 6, 2020
This way you can split a mesh into different objects and quickly switch between them while sculpting. #b3d #devfund pic.twitter.com/Hl3wkhmdo9
from Twitter(link) by @pablodp606
March 06, 2020 at 07:16PM
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